About Us

Christopher Reed
Graphic Artist and UX Expert

Chris is what you would call an “Idea Guy”. He is a real people person who enjoys studying behavior, observing mood, body language, visual stimuli, or anything that a person would interact with, and figure out the “why” behind it. Brainstorming, concept creation, layout design, asset
management, and refinement are part of his daily tasks as he is generally a go-to person when it comes to helping figure out what people enjoy.

His passion first carried him to spend 2 years working as a “Character Specialist” Game Master and Team Lead for Blizzard Entertainment, working exclusively with the players and their experiences in the game environment of “World of Warcraft,” before moving into the mobile universe.

Now with 4 years of consulting and application development his leadership and functional experience have only grown to reflect a creative mobile body of work including, The Home Depot, The Price is Right, and Batman: The Dark Knight to name a few.

Most recently, Chris has been working closely in the creation of assets and design standards for 14 micro apps across most major mobile platforms while managing his art team.

He has been developing mobile applications since the beginning of 2007 and has worked with most of the major platforms – Windows Mobile, RIM, LG, Apple iPhone, Google Android.

Finally, he has extensive technical skills in a variety of popular Adobe products such as Photoshop and Illustrator. Having worked in the Game Industry, he also has vast knowledge of 3D modeling software and its needs for the mobile platform.

Contact us at DigitalCrashArt@gmail.com





Fonda “Jane” Reed
Graphic Artist

Jane is a Graphic Designer, Visual Communicator, and overall Consultant
of the Arts. She has been a professional artist for over 4 years, and always
puts her best work forward.

Her time at The Art Institute equipped her with an expansive skill set, including Digital Painting, Vector Illustration, 3D
modeling & Texturing, and both 2D & 3D Animation.

Jane’s passion for Art
& Entertainment took her to Blizzard Entertainment, where she worked
directly with players within the World of Warcraft. In this Massively Multi-
player Online Role-Playing Game boasting 12 million players, Jane’s job
was to ensure an enjoyable and compelling gaming experience for every
player she interacted with.

Jane has been working in the Entertainment Industry since 2006. She
has contributed her work to AAA gaming titles including Silent Hill:
Homecoming, The Golden Compass, and Coraline. She has also helped
her past clients meet their business goals of company acquisition, getting
to Top Paid categories in the iPhone Apps market, and partnering with
targeted Affiliates beneficial to large company growth. This experience
has broadened her skill set further into the inner workings of the User
Experience, Production Pipeline, Budgeting, and Project Management.

Finally, Jane just loves what she does, most of her newer skills now self-
taught. She works off the clock to perfect her art, as she has successfully
made her hobby into her profession. She is always looking for ways to
make her work more efficient, beautiful, and compelling to the viewer.

Contact us at DigitalCrashArt@gmail.com